Classes

There are 5 classes to choose from in Rogue Empire, and an additional 2 with the Dark Heroes expansion. All classes are available to all races. Each plays in a unique way, and has a unique set of talent cards to choose from every level (and more every 4th level if you are human). This means each playthrough even with the same class will differ significantly from the last as the character will quickly have a unique selection of abilities.

Warrior
Learning Curve: Easy

In-game description: ''Warriors are fierce fighters highly trained for close combat situations. Before the appearance of the First Shadow warriors were employed as city guards or bodyguards of important persons.''

Warriors usually specialize in 1-handed weapon and shield combat (high defense) or 2-handed weapon combat (high damage).

Main characteristics:
 * Melee combat oriented.
 * Very tough.
 * Has several passive abilities to enhance their defensive capabilities
 * Can learn different combat moves.
 * Cannot learn spells.

Hunter
Learning Curve: Average

In-game description: ''Hunters are highly trained in the art of ranged weapon combat as demanded by their profession. As most able fighters, hunters have been summoned early on in the fight against the First Shadow.''

''The hunter usually specializes in a specific ranged weapon type although there are exceptions to this. Although not as tough as warriors, hunters can handle a few blows.''

Main characteristics:
 * Ranged combat oriented.
 * Can learn different type of specialized shots.
 * Enhance their ranged damage output through passive abilities
 * Cannot learn spells.

Mage
Learning Curve: Complex! (Not recommended for new players)

In-game description: ''Mages have a unique link to the arcane world. They are however very frail because of this.''

A mage wields powerful spells to bring down their foes or change reality when needed!

Main characteristics:
 * Can learn powerful spells.
 * Very frail.

Assassin
Learning Curve: Easy

In-game description: ''Assassins lived a doubtful life before the appearance of the shadow barriers, robbing and murdering for money or political motives. But for some of them their mission changed with the emergence of the First Shadow, as they embark on a quest to bring down the barriers and restore the world.''

The assassin is master of stealth and single target damage, employing poisons and subterfuge tactics to quickly take down its opponents.

Main characteristics:
 * Can use the unique stealth ability.
 * High single target damage oriented.
 * Cannot learn spells.

Druid
Learning Curve: Complex! (Not recommended for new players)

In-game description: ''Druids are deeply connected with nature in a way very few understand. This bond is nurtured during childhood by the Druid's Order. ''

''Druids are able to take on the aspects of several natural beings, adopting their abilities to enhance the Druid's characteristics. This enables druids to excel at adapting to unforeseen situations.''

Main characteristics:
 * Can shape shift into several nature aspects.
 * They can cast nature oriented spells (only when in humanoid form).
 * They cannot wield any type of ranged weapon including staffs.

Necromancer
Learning Curve: Average

In-game description: ''Necromancers have a unique bond with the dark arts. Most of them are extremely frail, relying on their minions for protection. ''

A necromancer wields dark spells and uses bone and flesh of their vanquished foes to raise a loyal host of undead to do their bidding!

Main characteristics:
 * Can learn dark spells.
 * Can permanently raise and create undead creatures.
 * Very frail.

Soul Reaver
Learning Curve: Average

In-game description: ''Soul Reavers are individuals marked by near death experiences while in their mother's womb. This gives them an innate understanding of life after death. ''

A soul reaver is able to hold the passing of souls into the afterlife and manipulate their raw form into powerful effects!

Main characteristics:
 * Strong and sturdy fighter!
 * Unique fighter that uses the souls of vanquished enemies!
 * While very powerful, souls are an extremely limited resource!